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The double P-ART Sound Set for  ESQ-1 / ESQ m (& SQ-80)

P  A  T   C  H        P   A   R   T       MANUAL
This second set of four banks with  40 new PART-patches for ESQ-1 is not a second variation to the P-ART A- set.
New horizons will be explored: the power of alternate modulation and multi-splits.
The classic/pop-patches will be extended to a wide spectrum of instrumental sounds.
That are the reasons why this PARTB- set of 40 patches will not be issued without the first bank.
P A R T      B
 
 click > PURCHASE  THIS  SOUNDSET FOR ESQ1
back to  Patch Manual Sound Set A
Order  40 free patches

 
Note:   Don't forget to change the PITCH BEND-RANGE in the MASTER-page to +01,
if you like to control the subtle WHEEL-modulation in the following set B of  PART- patches.

 

Scroll down to bottom



B1. MELORG                                     lead                  try other waves in OSC1 &  OSC2
 
The first sound of the second pARTB-soundset is a killer patch:
it represents an emotional  ORGANsound  which fits to all styles and is especially well as lead.
The soft vibrating aspect of this MELORG is affected by the ENV3-data  modulating the FILTER- function.
The patch consists of two SINE and one BELLwaveforms. 

>>>> If  you  select  other  waveforms (SQUARE , SQR2 ...)  in OSC1 and 2,  other interesting sounds derived from MELORG will certainly appear.
Save one or more of those MELORG variations.
 

B2. HAMD W.                                                           Lesley                wheel (CV-pedal)
 

A typical Hammond sound  (B-3) with a flexible Lesley -effect.

>>>> This rotating sound will be more pronounced if you move the WHEEL( affecting LFO1). You can also increase the level of LFO1 to +63.
 
>>>> Increasing the value of the WHEEL (or change WHEEL to CV-PEDAL) to +8 (or more), you will modulate the color of HAMMD1.



 
B3. CEREMO                                                           weddings                       CV-pedal
 
This intimate organsound is particulary  appropriate for weddings and ceremonies(CEREMO).
This patch illustrates that good sounds are possible without modulation :
there is NO modulation in the OSCILLATOR-page;
the filter is fully open: the OCT+5 and OCTAVE waveforms are completely transparant.
OSC3(OCTAVE)is augmented with 7 half steps(a perfect fifth) and could be stressed by full play (attack of ENV1 affecting DCA3). This enhances the typical ceremonic touch.

>>>> Turn OSC3 of CEREMO off and then there is the unforgettable WURLITZER. Store WURLITZER.
 
>>>> If you like two possibilities in one : switch all DCAs on, decrease DCA3 to 0 and  install PEDAL as second modulator in DCA3. Increase this PEDAL modulation to +54 (or higher) . You will control the switching between two sounds by foot! And store this variated sound as CEREMP.
Read more  about  the use of pedal and XCTRL modulation on the ESQ-1 in Transoniq Hacker, Issue # 70, April, 1991, p. 21.



B4. SOFY+5                                         jazz                       dual chordsound   finger-touch
 
In this synthpatch you play two sounds  in  one.  The tuning level of OSC2 is 5 seminotes higher than OSC1 (= a perfect fourth).
In this patch listen to the dynamic touch of your fingers (VEL). The response is very attractive for a dynamic 'jazzer'.

 

B5. 'ADBAS                                                                           touch   +   filter by CV-pedal

                                  
'ADBAS   is a full synthpatch (based on hidden WAVE032 and WAVE033) with a spacing bass.

>>>> Don't forget the PEDAL.

>>>> If you don't have a PEDAL or if you like a more pronounced attack,  increase the level of the FILTER.

 

 
B6. PAD                                                                                                                CV-pedal

 
Although for this synthpad  the ordinary SAW-wave  is selected, it sounds great.

>>>> If you like more control of power, turn the level of one or more DCAs to 0 and bring the PEDAL-modulation to a high level you like. 
Store this variation as PADPED .



B7. TRMPTO                                                                                                            ENV
 
In this TRUMPET-like (= TRUMP) theatre-organ (=O) the 3-dimensional effect is due to ENV3 in OSC1 (attack) and
the global sound is affected by modulation of all ENV in the DCApage.

 


B8. 'GLANS                                                                        two manuals in one  oscillator 

'GLANS  is a rich lightly grand organsound  useful in the whole keyboard- range.

The volume of hidden wave # 46 (WAVE045) is modulated by the first oscillator WAVE063 (= AM). 
The sparkling touch of this full organsound is  achieved by the high octaved hidden waveform # 34 (WAVE033) in the third oscillator.
The interesting point of this ESQ-1 sound  considers  OSC3.
WAVE034 ( octave-tuning level= +3) enables a low tuned full right hand and a counterpoint played in the lower part of the leftside.
It is like playing with two hands separately on two manuals  of a 'grand' organ while in reality there is no layered or splitted keyboard.

>>>> Turn the AM of 'GLANS OFF. OSC1 and OSC2 are dead. Decrease the octave-tuning  of OSC3  from +3 to +1. Increase the amplitude-modulation  LFO1 ( 0) to 63.
This actual relationship between LFO3 and LFO1  evocates the realistic reverb of a pure sounding organ  inside an  old church:
imagine yourself playing romantic music in an European historic church. Store this adapted patch as '3GLANS . 

>>>> If you like to play this organsound only in the right hand, replace the modulators of the FILTER-section. Modulate the filter only by KDB=+63 and you won't hear the sound anymore in the lower part of the keyboard. You can store this adapted patch as 'UPGLS (GLans UPper keys). Read again chapter V of the general PART- manual: volume scaling on the ESQ-1/SQ-80. (p. 8)

 
 

B9. REPSYN                                               space (VEL2)         panning by wheel (pedal)

This is a typical SYNTHpatch whose luxus  is builded on the interference of the fully leveled SQUARE-LFO1 (modulated by ENV3) on the envelopes of the different DCAs.

>>>> The REPetitive effect which evokes space can be stressed by velocity (VEL2!) in the FILTER with  RESONANCE (Q)= 19 and will start again by every new key (RESTART voice, env, osc ON). Attention: the waveform in the 3 OSCs is SAW.
 


B10. DRYBAS       

Programming new patches is like the black art of alchemy. How do you change a REED-sample into  a dry BASS-like sound?
If you are disappointed by making samples on your own, this patch gives you more hope.
It is not only the sample that determines  the typical instrumental sound; it is the ART of programming that fascinates.
The dry bassy effect of this synthpatch is caused by ENV3.

>>>> Changing the value T2 of ENV3 to +45 (or try +24 or +3 or +63) metamorphoses the patch DRYBAS into a completely different sound.  Make your choice!

   

B11. ENS*P                                                                    piano & strings   ENV1 of DCA2

How do you program a concertgrand on your simple 8-bitter ESQ-1?
Indeed, it is a real ART to program quality sounds; There are no general rules that guarantee quality. You don't always need a perfect acoustic sample. 
More, in many cases you don't even need the logical related waveform.

ENS * P is a nice example of experience.
What has a PIANO to do with a simple SINE-wave? In this case everything.
The more or less unmodulated SINE-OSC3 affects the PIANO-OSC1 : it gives the piano the  touch of GRANDEUR.
This elementary SINE-wave  enhances full strings (OSC2), the same allure of a grand ensemble.
The PIANO is the   figure and the STRING ENSEMBLE operates in the background, due to the envelope (ENV1) of the strings (OSC2) in DCA2.

>>>> If you wish so, play only OSC2(= strings). Store as ENS*.

>>>> Perhaps, you may like a CV-pedal (or wheel) modulation of the volume (DCA2).

 
B12. 'ENS*C                                                                                                                  baroque

This patch uses the unintentional splits of the hidden multisampled waveform # 38 (WAVE037) to produce cembalo and string ensemble.
 
>>>> Listen to the tuning(OCT) of OSC1 to experiment with splits. Turn off DCA2 and DCA3 .
OCT-2 :   split in the middle of the keyboard (key # 29).
                 On the left: pianolike; On the right: cembalo-like.
OCT-1  :  split 1octave lower (key # 17)
OCT+0 :  the whole keyboard sounds cembalo-like, except keys # 1 to # 6

The octave tuning -1  of the CEMBALO allows the best results for a BAROQUE STRINGS ENSEMBLE:  a lightly affected SAW in OSC2 by LFO.
The highest notes of OSC1 are not intended to be listened at their own: the sample is underpainted in the high pitches (keys)
but contains sufficient harmonics to produce sparkling harmonics in OSC2 . DCA2 is dominated by ENV1.
The third oscillator loaded with the SINE-waveform - we have learned about this effect in the ENS*P patch -  covers the allure of grandeur in this nice ensemble.
It was only possible to program 'ENS*C because of the incomplete samplewave mapping  of hidden WAVE037.
As you see, you don't always need perfectly  polished waveforms to make perfect patches.



B13. CLAV*E                                    strings & clavichord    
                                                                   color &  dynamic by VEL2
 
is a very nice ensemble-patch. You can control the volume of each voice with the push of your fingers on the keys.
The sensitivity is presented in the color-page (VEL2 in FILTER).
The CLAVichord in OSC3 (VOICE1) is controlled by ENV1 in the VOLUME-page and would be characterized by a short attack (T1=+63 and T2 of ENV1 in DCA3).
The String Ensemble (OSC 1 and 2 = SAW) appears from the dark due to the retarted start (ENV2).
 
>>>> When you play a fast clavichord-line in the right hand, you don't hear the background of the ensemble.   That is one good reason to enjoy this amazing CLAV*E.

>>>> Modulating DCA3 by PEDAL (or wheel)=  -20 , the attack isn't anymore on the foreground.

 

B14. BELLO                                                     bell   modulation : octave +  T2 (ENV)

This percussive BELLsound has a pretty undulant resonance(and release),  due to the FILTER (Q) pulled down by the small ENV1-modulators of the oscillators.
T2 in the ENV-modulation of the DCAs determines the time of each soundcycle (CYC= ON!).

>>>> If you like a more CELESTA percussion sound, increase OCT to +3  and decrease ENV1 to -63 in the OSC-page.
The effect is glorifying due to the synchronisation of OSC1 to OSC2 (SYNC= ON in MODE-page).


B15. HORSY                                                                                                LFO effect
 
This patch illustrates the power of a LFO in the soundpatch. The characteristics of a SAW-wave in the LFO1  stress very much the setting of the LFO-data modulating the VOLUME. The delayed start of the LFO to L2 (+63)  produces a horse  running away at the horizon of the Far West.
 
>>>> With WHEEL (or CV-PEDAL)- modulation  you control the panning of the global sound field (and detuning of the voice).
 
 

B16. DEEPBL                                                                                      LFO2 in OSC3
 
DEEP BELL has a clear sprankly BELL-tremolo (LFO2 in OSC3). 

>>>> Decrease the low frequency (FREQ) or change the LFO2- waveforms SQR,NOI,SAW,TRI: you hear very clearly the influence of the different LFO-waves on the tremolo. Store as DEEP1. 

>>>> Listen to the normal BELL-sound: turn off the LFO2-MODULATION of OSC3. If you like  this change, don't forget to store the unmodulated BELL.(NORMBL)

   

B17. PEGGIO                                                                                 repeated prefect fourth
                                                                                                         T2 of ENV1

This EL.PIANOsound  has a pretty arpeggio-style in the envelope when playing melodies (legato) or notes of a chord.
Each oscillator (EL PNO) is tuned differently. The trick is to delay the start of the real tones.
ENV1 decreases the pitchlevel. 

>>>> Decreasing T2 of ENV1 eliminates the detuning-factor.
When increasing T2 of ENV1, the repeated notes(interval= + 5 semitones) are gone: the echoing note is the normal pitch of the oscillator and never  comes back, if you set T2 of ENV1 to +63.


B18. DWINDLE                                                                   chord (L)    1 finger C4-C6

 
is a patch more or less without pitch (KBD2-63 ) in OSC 2 and 3 (2 SAWs) deduced from a rhythmic LFO-echo of the first waveform:
the metallic NOISE3 has of course no pitchlevel.

DWINDLE makes  a pretty metal tune in the release of each note if you play from low to high.
For instance, put a back chord (rhythmic sustain/release) on the left side and run with one finger over the highest two octaves: you hear a fascinating rhythm.
Look to the panning: the sound switches from left to right. 

>>>> If you prefer more echo in DWINDLE, decrease L1 of LFO2 to zero. The character of this patch is dominated  by the values of LFO1 and 2.

>>>> If you like, alternate  the waveforms in the OSC-page. For instance, VOICE1, PULSE 1  and 2 are very nice. Store your choices as DWINDV0, DWINDP1, DWIND2P.
 


                                                           B19. P.GLAS                                             minimal music                                                                                                                      layerpatch

Play a monophonic melody on the highest keys.  Each note produces a minimalistic rhythmic BELLpattern around this note, in reminiscence to the early musicstyle of Philip GLASS. 

>>>> The tuning of the little notes  and the volume allow us to LAYER this patch as a decoration for full tuned patches. 
Try for instance MELORG, 'GLANS, CEREMO, DRYBAS, BELLO or select your favourite layersound.



B20. POWER                                                                                                  attack / ENV2

is a dualvoice patch (7 seminotes: C-G is a perfect fifth) which is sensitive by attack (when playing staccato) and sustain (when playing legato).
The total volume of POWER can be increased to gigantic dimensions.
The capital point is ENV2 : it varies the swelling time.


B21. 'JZ AC P                                                               accordion                pedal(color) 

'JZ AC P   is a very intringuing accordion patch suitable for all music styles but especially  for jazz.
It is based on ONE wonderful HIDDEN waveform # 63 (WAVE062) in OSC2. The harmonics sound very rich.
Who dares to say that the hidden waveforms don't enhance  the ESQ-1-capabilities?
You don't require any modulation  of the sound. The color is perfect.
If you ever played a real accordion, you understand that this lovely patch is yours!
To accomplish the realism of the accordion, use the CV-PEDAL to control the tone-color in a flexible way.


B22. TNG D'A                                                                         bass (L)      &     melody (R)

TANGO D'AMORE is another type of accordion that is used in the Argentine tangos Ö la  PIAZZOLA.
There isn't any modulation here. The selected waveforms are SINE,VOICE 1 and 2.
Play the melody with the right hand and the basses of your accordion in the lower part of the keyboard.


 
B23. 'HARM+                                                              white keys bassharmonica C1-C4
 
On  a diatonic harmonica (based on hidden waveforms # 63 and #46) you play on the white keys in a limited section of the keyboard: the first 3 octaves(C1-C4) .
There is a subtle tremolo in the nasal expansion of the sound.
OSC3 enriches only the lower keyboard side with deep bassnotes.
 

B24. EX FL P                                                                                     Japanese flute     ped(LFO)

 
OCT+5, SQR 2 and SAW are the 3 waveforms used in this exotic(EX) Japanese SHAKUHACHI flute (FL).
The exotic link  to ancient Japan is caused by the  subtle modulation (VEL,VEL2,KDB) of the oscillators.
The long natural flow(ENV) in  EX FL P(edal) is dominated by LFO1 controlled by PEDAL change (or WHEEL if you like).

>>>> Depending on your intentions: search for other negative or positive values around 0 in these OSC-modulators.

    

B25. 'AXIGO                                                                       bass(L) line   or      chords(R)
 
'AXIGO is a fluty patch with a twinkling release  based on hidden waveform # 40( WAVE039) in only OSC3.
The keyboard is a normally tuned scale. However the upper octaves (keys # 41- # 61) don't generate the normal chordnotes that you expect to hear. That 's fun !
Key # 49 begins again on the frequency of G3 (key # 32);
key # 58 repeates the same note as key # 46 !
The progression in the high keys isn't related to consecutive higher notes.
The played chords (f.E. C5-E5-G5 or E4-E5) surprisingly produce alternate chords. 
Play normal BASSlines in the left hand and pretty MELODIES or chords in the right hand. 


B26. N2KICK                                                                             drum            
                                                                                                percussion
The sound is produced by a  double  NOISE2wave(in OSC1 and 2) colored in the high area by the variable KICK tune (due to the VEL2modulation in OSC3).
The velocity-setting in OSC1(=NOISE2) varies the same NOISE2-waveform in OSC2 (MODE SYNC=ON!).
Play a percussive lead in the left and produce staccato percussion riffs in the right hand. In any case, the drumpart covers the melody.
In this patch the KICK-waveform has  a satisfying influence on the global sound because of the extremely high out- of-normal tuning level (OCT=+5).

>>>> Turn OSC 1 and 2 off and you are surprised by the variability of pitch AND color due to the maximum velocity- modulation in the FILTERpage.

>>>> Do you prefer a more dwindling sound? Increase the frequency of LFO1 to +63 (and perhaps  L1 to +63): your soft or hard touch simply do influence LFO1-modulator VEL2.

 

                                          B27. POLY3P                                    expansive percussion                                                         
                                     patch template
 
POLY3P  sounds like a widely spaced PERCUSSION based on the NOISE 3- wave.
You clearly hear the  mallet texture (three times  the same waveform).
POLY3P reacts to velocity- change (look at LV of ENV4) and  has a pretty soundtexture.
Otherwise, it is a very simple patch without special setting or modulation.
The development of the sound is a very normal ENVelope  with a full sounding release.
That's the reason why you clearly  hear all other waveforms in this patch too. 

>>>> Take 3 times the same waveforms:  for instance BELL, SINE, SQUARE, BASS, SYNTH2, E PNO2.  They do the job very well.
You can store this waveform-sound(s) as the patchs of your choice without modification.
Shortly, POLY 3P is a handy patch-TEMPLATE.

 

B28. ETNPER                                                                                      ethnic percussion 

What do you do with NOISE1- wave?  Listen to ETNnic PERcussion. The  CYC is ON (MODE-page). NOISE1 is a random-waveform.
All oscillators are high tuned (OCT-setting). The velocity-modulation of  OSC1(= +5 octave tuned)  arranges the randomizing effect of the played key.
You can play percussive melodies by touching rhythmically the same note; you are playing an ethnical (ETN) percussion- instrument (PER).

>>>> Change  all waveforms: take 3 times the KICKwave, the randomizing tune of a key sounds more melodically  due to the extremely high pitch tuning of OSC1. One of the most exciting KICK-patches for ESQ1.  If you like, store it as ETNKIC.

 
B29. 'CLAWY                                                                                                     toy music

sounds as a very exciting and lovely TOY BELL sound. CLAWY is based on waveform # 48 (WAV047) in OSC1, 2 and 3.
The voice- scaling are differently.
Classic chords produce alternative harmony. There is no standard scale.
In OSC2 there is a 13-tone scale (13 equal steps in 1 octave instead of 12 normal semitones).

>>>> Experiment with alternate scales by changing the KBD-modulator in OSC2 from negative to positive values.

>>>> You can hear the beautiful sounding waveform # 48  at its best in OSC3 (turn off OSC1 and2). This patch can be saved as CLAW3.

>>>> OSC3 is modulated by ENV1: try  -53 for L1,2,3 (all other values 0) and you can layer this little BELLpatch with other  classically tuned  patches.
'CLAW3 works at its best without OSC1 and OSC2. 'CLAWY has a complexe texture if all oscillators are ON.
But it is not always the most complex patch that works. Watch. Listen.
 

B30. BARO                                                                      low hollow sound: pitch velocity 

The lowcut frequency and high Q-resonance (FILTERpage) affect the SQUARE-waveform (only OSC2) and produce a strange dry hollow sound.
Velocity modulates pitch and  gives a variable image especially in the lower part of the keyboard.
Experiment with ENV3-data (L1,L2,L3) while varying the pitch.
If DCAs = ON, you  change the sound fundamentally because you activate the other oscillators (= same waveforms).
 

B31. 'LFO74                                                                                       waves: variability                     
                                                                              LFO-velocity
 
is a killerpatch  of incredible complexity and internal variability over the entire keyboard.
The volume of  hidden wave #75 (WAVE074!) is controlled by the SQR waveform in the LFO1- modulation (super-humanized by LFO3).
The frequency of each oscillator is different. The 3-tones interval (F-C-G) of  the 'LFO74 - patch can not be heard as a normal harmonic chord:
the frequency level of the LFO and most of all the increased tune of the oscillator (by ENV2 =+63) cause a very sharp level of pitch.
The LFO  is modulated by velocity (=touch) and enables the very complex texture and variability of this samplewave from high to low (in the upper side).
You play a sea of wavemotions which come and go. 
The glissando (+7) limits the shock effect. This modus enhances artificial waves and wind when playing legato.

>>>> Modulate the oscillators in 'LFO74.  This is one of the interesting options. 
Experiment  with other modulators at +63 (LFO2 and LFO2 /LFO1 &LFO2/ ENV1 & LFO2). 
Store your variation as 'VAR 74.

>>>> Turn OSC 2 and 3 OFF. Scrolling through the waveforms of OSC1 enhances very well the soundtexture of waves 071, 070 or 069. 

>>>> Turn OSC 1 and 3 off. Descending through  the waveforms of OSC2: undulant waves 073 or 038.

>>>> Turn OSC 1 and 2 off. The soundtemplate of 'LFO74 (=OSC3) enriches waves 037 and 033.
 
>>>> Combine your favourite waveforms of OSC1, 2 and 3 in new patches.  Store your choices. 
 

B32. MEETME                                                    flexible harmonic metings (ARPEGGIO) 
                                                                  pitch festival
 
The waveforms of OSC 1 and 2 are both melody-oriented ( SQUARE & SQR2).
Instead of modulating the amplitudes with  LFO, the LFOs of MEETME are used to influence the pitch in an arpeggio sense.
The key of F3 produces first C#2 and G4 before arriving into the normal F3pitch-end. 

>>>> However, different levels of LFO1 and LFO2 are possible to vary the return to the normal pitch of each key.
The falling-down-pitch(LFO) of both oscillators is a dual pitch interval.  Turn off the LFO-MODs and play at different places of the keyboard especially in the lower part :
enjoy the fantastic harmonic meetings between two different levels of pitch at each key.
The end-pitch is duophonic  because each oscillator is modulated by other KDB-values.  OSC1 is tuned in a 14-tone scale.
The confrontation of this scale with 16 equal half steps for one octave in OSC2 (=16-tone SCALE) makes this pitch-festival completely fascinating.


B33. 'LFO3                               1 wave = 2 sounds (only U)    
                                          rhythm(L)      melody(R)
 

The rhythm effect of LFO 3 in this OSC3-sound is based on hidden waveform # 34 (WAVE033). 'LFO3 can only be heard in the upper part of the keyboard. 
The lower part of the keyboard is mute because of KBD2 in the volume- and the filter-pages.  Read about volume scaling chapter V of the general PART. 

>>>> Play the LFO-rhythm with the left hand in the middle area of the keyboard and the normal melody with the right hand in the highest keys (C5-C6).
In this way  you play with the same flute-sample # 34 two different sounds! 

>>>> Decrease the rhythmicalized LFO3  in DCA3 to level +15 : only area C3 - C4 are LFO-affected.
     Increase to level + 63:   all keys  in the upper half  are LFO-affected.  Level +40 , only around C3 (middle area).
Save your prefered LFO-patch as 'LFOMID.

 
B34. 'BASSY                                                      bass(L)    melody(R)            
                                            rhythmbox

 
TATATAAtataTATATAA: This is the repeat-pattern of each note in 'BASSY.
Based on hidden WAVE045 (only OSC3) this patch includes a flexible rhythm box.
 
>>>> Layer MELORG on 'BASSY and you make MUSIC! KBD2 pronounces the bassregister.
LFO2 controls the amplitude-evolution of the only  used oscillator(=OSC 3). 

>>>> Increase the level of LFO2 (L1=+63).
Wave SQR in LFO2 and LFO3 hardly stresses the rhythm pattern. 
The main point is that LFO3 is incorporated in the frequency modulation of LFO2 . 
All variations of rhythmical patterns are open.
 
>>>> Change the frequency and level of LFO2 and/or LFO3.
Play a bassline with the left hand and hold  keys down while playing a melody with the right hand .
 

B35. MENUET                                                                                           repeated notes
 
Dance a menuet on this patch music.
All oscillators are based on the SQUARE-waveform.
The rhythmic repeat of the played notes  is not due to the LFO-setting but to the interaction between ENV1 and ENV4 in the VOLUMEpage.
 

B36. NOISY                                                                                                         grooves
 
The specific aspect of NOISY is certainly the noisy sound  with a rhythm support (sustain).  ENV1 (T3 and L2  maximum level) pronounces this color-effect. 
Experience the rhythm structure of the sample while playing one  note-lines, arpeggios or chords.

 
B37. 'TUNY                                                                 reversed  scale from high to low
 
'TUNY is extremely fascinating : it is a meeting of two flexible tuned oscillators.

>>>> The first SINEwaveform you should hear  when turning  OSC2 off  is a reversely tuned oscillator (KBD2 -63, KBD2 - 19 ):
key #1 sounds high and key #61 sounds low.

Listen to OSC2:  the tuning is not constant, the starting tune extremely is augmented by LEVEL 1 (= +63) in LFO1.
The tuning level of each key is very variable because of the VELocity- modulation on OSC2.  An other tune platform appears when changing the LFOwave.

>>>> Turn OSC1 and 2 again ON.
Play a bass octave (E1-E2-E1-E2...) and play a dynamic (slow and/ or fast) melody in the upper part of the keyboard:
you are absorbed by this amazing meeting of notes(high-low,lower-higher).
 

B38. 'OBSES                                                                                               skiving flutes

 
is a real obsessive sound due to the release time of the 50th hidden waveform (WAV049 in OSC1). The Pygmies dance on repetitive percussive music, while skiving  flutes. Hold chordnotes down.

>>>> Experiment with LFO1-modulation  in OSC1(= +63).


B39. 'MID                                                          flute organ volume scaling & multisplits

'MID is based on a single hidden waveform # 49 (wave048) in OSC1.
The volume is normal in the MID- area of the keyboard between A2 (key # 22) and C4 (key # 37).
Look at the DCA1-page. The amplitude (DCA1= +63) is controlled by KBD2 -63.  It includes an  interesting dualsplit-feature for solo music  on the lower keys  of the highest zones on another soundmodule without switching buttoms. Try and see (listen). 

>>>> If you prefer to play 'MID only in the highest octave, decrease the level of DCA1 to zero  and change the MOD = KBD2 from neg.values to +63 . The  result is: 4 blank octaves in the same oscillator without using the split-page.

>>>> Finishing touch: to adjust the relative amplitude, decrease the second modulator KBD  of ' MID, for instance to -11.
Decrease the volumelevel  with  KBD (= -11) modulation, if it sounds to loud. KBD can only affect the upper part of the keyboard.
Finally, store this new setting as 'HIGH.
 
>>>> Layer 'MID (which sounds only in the middle of the keyboard) with ANDAL (sound #A22) that sounds only very low (guitar) and very high(flute). In this way you achieve a multisplit on ESQ1.

Read "Sam S. MIMS, Multisamples on the ESQ-1 and SQ-80: How to Misuse Them Effectively. Transoniq Hacker, #49 , Juli, 1989, p. 6-7".

 

B40. 'BS ORG                                            organ C4-C6    volume scaling  &   merge                                                                                             
      flexible multisplits 

In this patch I used only the third OSC with hidden waveform # 46 (WAVE045).
When scaling the volume over the entire keyboard (by KBD2=+63 and KBD=-63 in the DCA-page) you play this special organ sound in the two highest octaves. 
The rest of the keyboard is mute. 

>>>> You are free to make a dualsplit with a sample in the lowest keyboard area  without any change in the LAYER- and SPLIT-page.
This second patch appears in the lower part of the keyboard and disappears (decrescendo of the volume)  into the upper area (caused by KBD2 = -58  and KBD = +14 of DCA).

>>>> If you like to hear the sound over the entire keyboard, set all KBD2- and KBD-modulators of DCA3 to 0 .
If you wish, adjust L1, L2, L3  of ENV4 to +63 and change all other values in this ENV-page to 0.
Again, read chapter V (Volume Scaling) in the GENERAL PART OF THE MANUAL

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